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Titan quest atlantis act progression
Titan quest atlantis act progression













Gives a decent boost to attack speed and offensive ability. A good skill to have, since late game adrenaline will be triggering almost constantly. This significantly boosts your damage and speed (50 percent/15 percent max) during an adrenaline boost. It gives a significant reduction to *all* recharge times, allowing adrenaline to trigger sooner and your charge and other abilities to be used more often.ĭefensive Reaction – 4-8 points (max). There are those who view this skill as cheap and those who view it as an awesome and essential part of the conquerers arsenal. Nonetheless, regen isn’t all that helpful when potions are plentiful and gold is easy to come by. Maxing it gives it a longer duration (12s), allowing it to be active for longer (a good thing since it has a 30s hidden recharge time). This gives you a minor boost to regeneration and has a 5 percent chance of triggering whenever an enemy strikes you. An okay proc with insanely good synergies. This will make you the envy of other melee builds in legendary, since everything seems to love stunning you – get it, love it, appreciate it.Īdrenaline – 1-10 points (max). This adds those tricky to get resistances such as stun and skill disruption. Quite possibly the best skill in your defensive arsenal. Iron Will (synergy to above) – 6 points (max). Allows your shield to block more often…more useful than you’d think but less than you’d hope.

titan quest atlantis act progression

Not all that usefull on its own – but its synergies are well worth the price of admission.įocus (synergy to above) – 3-6 points (max). The conquerer’s ‘energy reserved’ skill, this gives a minor boost to defensive abilities. Nice to have if boss running or for when things get tough – but has a nasty recharge time and can be annoying (you won’t fit through certain doors, for one 🙂 ).īattle Awareness – 1 point. Your character becomes really big and tough for a short period of time. A stunning skill, albeit a silly looking one. Not only does this allow your charge to strike multiple targets, but it disrupts their skills (perfect for those cocky dragonian casters). Assign it to your right mouse button and use as soon as it charges (not long).ĭisruption (synergy to above) – 6 points (max). You may want to leave a single pont in it if you are worried about mana, since you are after the stun and skill disruption, not the damage. This will be your main tactic for dealing with powerful ranged mobs – bringing your foes into arms reach in a second. This skill is one of the coolest in the game – a gatotsu esque technique that flings you ahead and strikes a target hard, stunning them and those around them (with synergies). They allow this double attack (smash), extreme slowing of enemies (disable) and multipe target hitting (pulverise). These are the three main procs of the defense tree – all allow your character to strike with both shield and sword simultaneously. Shield Smash, Disable and Pulverise – 18 points (max – 6 in each). Useful, since it will allow you to equip decent gear early on and KKND your way through normal and epic. This allows your character to use armor more effectively and reduces the requirements for shields and armor. Int and mana should be left untouched – ’tis better to live while chugging mana potions than to die a squishy death due to too little hp.Īrmor Handling – 6 points (max). Then plow the rest of your points into health and str – in a 1/1 ratio. This will grant you decent damage and shield block rate.

titan quest atlantis act progression

Inititally, get your strength and dex up to the point where you can use your target gear (if you don’t know what you’ll be finding, take em up to about 400 a piece). The conquerer makes use of the Defense and Warfare trees to maximise his incredible melee potential and to gain the ability to tank nearly any monster in the game!

titan quest atlantis act progression

The conquerer, with decent gear and build can be among the top three characters in the game power and survivability wise – and arguably one of the most fun to play. Due to all the requests for a guide to building a conquerer, I’ve decided to dedicate my third guide to this incredible build.















Titan quest atlantis act progression